Escape From Asterisk
The evil Ronald DeKedd has overthrown the Groovy Union of Planets deposing the democratically elected Head Servant of Sentient Beings, Shezah K’houleshick. Her supporters and enemies of The Ronald have been indefinitely Imprisoned at the Azolh Detention Bay. You must help them escape!
In Escape From Azolh, players cooperatively try to free prisoners by strategically playing a card or series of cards that turn a dial to a prisoners number. When the clock runs out, the points of the freed prisoners must beat the points of the prisoners that they failed to free.
In Progress
Players: 1-5
Ages: 12+
Playtime: 20-60 minutes
Mobile Friendly
Turn six to the right to turn The Dial from 12 to 18. This frees Prisoner #18 and gains 3 points
Add on to your turn by Nudging The Dial one more to the right from 18 to 19.
Add on to your turn again by playing Flipside and turn the dial ten. Flipping from 19 to 9 frees Prisoner #9 for 1 more point.
Prisoners
24 prisoner cards illustrated by Jim Mart tell the story that creates the world of Escape From Asterisk.